BreakPoint is an active-play system designed to re-engage kids with physical play during a stage when screens increasingly compete for their attention. Developed in collaboration with Nerf and Hasbro, the concept reimagines familiar ball play through dynamic, skill-based interactions that encourage movement, competition, and social play. Designed for kids ages 8–10, BreakPoint turns screen-driven attention into an opportunity for active, shared experiences. BreakPoint was awarded an honorable mention by the Nerf design team for Project Evolution.


